Professional Experience

From 2009 to 2013, Pascal worked at EA Mobile in Montreal. His work consisted of producing the music and sound design for mobile platform games such as Tetris, Scrabble, Monopoly Millionaire, Monopoly Hotel, Battleship, Boogle, Risk, Pictureka, World series of poker, Rockband, Pet society, Yahtzee.

Since 2013, he has been working as an independant artist in his own production studio. He produces music and does video game sound design for different companies such as Disney, Pixar, Lego, Cartoon Network, Hibernum Creations, Iwin, Halfbrick, Dena, Roofdog.

Since 2010, Pascal has been composing a wide variety of music for the premiumbeat.com website. 

From 2004 to 2009, Pascal did sound and music design for web sites (Mercedes, Ford and Auto Publique) as well as sound design for corporate videos (Bombardier, Le Club des Petits Déjeuners du Québec

From 1995 to 2003, Pascal was a musical arrangement specialist and teacher at l’École secondaire Curé Antoine Labelle.